If you think that there are few things in life that are more frustrating than being beaten by pure luck, then Hearts will appeal to you. The gameplay is based on a 4-person dynamic, of one human player and three computer opponents, in which strategy and skill dominate.
Basics on how to play: The object of the game is to have accumulated the lowest score when the first player reaches 100 or more points. A standard pack of 52 cards is used, ranking from Ace (high) down to 2. Thirteen cards are dealt to each player.
Once the game has started, play is lead by the 2 of Clubs and the trick moves clockwise. A player wins a trick when they play the highest card of the lead suit. Points are scored when a player wins a trick that contains either a Heart or the Queen of Spades - each having a specific point value.
Tricks are won by the highest card of the lead suit. However, if a player gains all thirteen Heart cards and the Queen of Spades, rather than gaining a fixed number of points, they instead decide to either increase the opponents' score, or reduce their own score by that amount - this is called "Shooting the Moon."
A player cannot lead with a heart until a heart has been "broken," or played in the game. Hearts are broken when a player lacks a card in the suit that has led, and so they throw down a heart instead!